Guardians of the Galaxy

Guardians of the Galaxy: The Game – Review

I’ve gotta say, I’m a huge fan of James Gunn’s Guardians of the Galaxy trilogy. The first film? Absolute perfection. As a kid who dabbled in the comics, I knew a little about these characters—but Gunn’s real superpower was injecting them with depth, quirks, and personality. Peter’s obsession with 80s tunes? Brilliant. Rocket being a sarcastic little jerk? Chef’s kiss.

Now, the second and third movies leaned a bit too hard into the “joke every 30 seconds” formula. At times it felt like they were trying to cram in every punchline before the next explosion. But the cast had such great chemistry, they mostly pulled it off. Overall, the trilogy is a must-watch for any superhero fan who likes their emotional trauma served with a side of snark.


The Game

The game opens with young Peter Quill rocking out in his bedroom—already, it sets the emotional stakes. His relationship with his mom is front and center, and it hits you pretty quickly why losing her broke him. This setup mirrors Nikki’s story and helps you understand why Peter connects with her so strongly. That emotional core is actually one of the game’s strongest points.

Released in 2021, right when social media was collectively chanting, “Who needs men anyway?”, the game leans heavily into the idea that the women run the show—and the men mostly… get roasted. Every female character is in charge, always right, and brimming with righteous fury. The guys? Often confused, frequently mocked, occasionally useful.

As a male player, the saving grace is that the characters—despite the imbalance—are still likable. You want them to succeed, even if you’re usually the one getting told to sit down and shut up.


Gameplay

Combat is fun, with plenty of QTEs (quick-time events) to make you feel like you’re doing something awesome… even if you’re really just pressing ‘X’ when the screen yells at you.

You can command the Guardians to unleash their special attacks, while also using Peter’s elemental blasters and jet boots to stay alive long enough to bark more orders. It’s chaotic, but in a good way—at first.

Then the repetition hits.

Fighting the same boss? Cool. Fighting the same boss five times because their health bar keeps regenerating? Not so cool. Eventually, it starts to feel like the definition of insanity. Depending on your difficulty settings, it can get exhausting.

Even with my adaptive setup—a ByoWave Proteus controller with a left-handed thumbstick and an MMO mouse packed with more buttons than a vending machine—some fights left me mentally drained.


Overall

The voice acting is stellar, the characters are lovable, and the jokes are genuinely funny—though poor Peter spends 90% of the time as the team’s verbal punching bag.

But the game’s biggest flaws? The non-stop “girlboss” energy that feels more like a statement than storytelling, the repetitive combat, and the overuse of emotional manipulation. I mean, telling Nikki she almost doomed the galaxy but it’s all okay because feelings? That’s a hard eye-roll.

In the end, I wanted to love this game more than I did. I liked it… a lot. But I also shouted at it. A lot.

Final Rating: 5.8/10

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